@startuml
sprite $droplet_slash [48x48/16] {
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0000000000007F500006FFFFFFFFFFFFFFF6000000000000
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000000000004FFFFC10001BFFFFFFFFFFFFF200000000000
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000000000003FFFF107FFFFFFFD200009FFFF90000000000
000000000000DFFF9007FFFFFFFF500006FFFFC100000000
0000000000005FFFF60027AEFFFFF800003EFFFE40000000
0000000000000BFFFF900002FFFFFFB10001BFFFF7000000
00000000000001DFFFFE9427FFFFFFFE300008FFFFA00000
000000000000002EFFFFFFFFFFFFFFFFD000005FFFFD2000
0000000000000001CFFFFFFFFFFFFFFB10000002DFFFF300
000000000000000006EFFFFFFFFFFE50000000000AFFF900
00000000000000000005AEFFFFEA500000000000007FF400
000000000000000000000002200000000000000000011000
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}


!define FA6_DROPLET_SLASH(_alias) ENTITY(rectangle,black,droplet_slash,_alias,FA6 DROPLET_SLASH)
!define FA6_DROPLET_SLASH(_alias, _label) ENTITY(rectangle,black,droplet_slash,_label, _alias,FA6 DROPLET_SLASH)
!define FA6_DROPLET_SLASH(_alias, _label, _shape) ENTITY(_shape,black,droplet_slash,_label, _alias,FA6 DROPLET_SLASH)
!define FA6_DROPLET_SLASH(_alias, _label, _shape, _color) ENTITY(_shape,_color,droplet_slash,_label, _alias,FA6 DROPLET_SLASH)
skinparam folderBackgroundColor<<FA6 DROPLET_SLASH>> White
@enduml